0 votes
by (300 points)
edited by
Currently, I am trying to make a text adventure rpg in Harlowe and I want to add special features to combat to make it lively and exciting. This is not necessary for the game, but I was wondering if this could be done.

I want to be able to use an interactive animation or flash to deal damage (i.e. interact with variables.) Can I do that, and if so, how?

1 Answer

0 votes
by (63.1k points)
Why would you want your animations to act on variables?  Shouldn't they be acting on events instead?  I.e., the player got hit -> animation, rather than HP is reduced -> animation.

I don't imagine you'll really need to access anything inside Harlowe's engine, just pile on CSS and JS when the things happen.
Welcome to Twine Q&A, where you can ask questions and receive answers from other members of the community.

You can also find hints and information on Twine on the official wiki and the old forums archive.

See a spam question? Flag it instead of downvoting. A question flagged enough times will automatically be hidden while moderators review it.