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I am making a game on twine and wondering how I can optimize my game for screen reader accessibility. Especially with certain stylistic choices like cycling links and delayed appearance of certain chunks of text, I'm worried that my game may not be fully accessible via screen reader.

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Your choice of Story Format is the first thing that influences the level of Accessibility of the Story HTML file you created. SugarCube includes some built-in support in relation to some of the HTML elements generated by it's macros, in particular the Link related ones.

After that it is up to you to use Accessibility techniques, like those described in ARIA and those built into HTML 5, to develop the User Interface related aspects of yout project.

Some links that may help you

ARIA - Accessibility - MDN

HTML: A good basis for accessibility - MDN

HTML5 Accessibility - Support Status (2018)

Can I Use (this HTML/CSS/JS feature in this specific web-browser)