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special_passages [2014/06/15 22:03]
l [StorySettings]
special_passages [2014/09/28 14:46]
ateyourlembas
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 +<- [[story_format|About Story Formats]] --------- [[choosing_between_twine_and_twee|Choosing Between Twine and Twee]]->
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 ===== Special Passages ===== ===== Special Passages =====
  
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   * **Undo**: enables the player to "undo moves"​. In Sugarcane, this means being able to use the Back button in the browser. In Jonah, this means being able to use the "​Rewind to here" link, and being able to click links in previous passages.   * **Undo**: enables the player to "undo moves"​. In Sugarcane, this means being able to use the Back button in the browser. In Jonah, this means being able to use the "​Rewind to here" link, and being able to click links in previous passages.
   * **Bookmark**:​ enables the player to use the "​Bookmark"​ link in Sugarcane and Jonah. On by default.   * **Bookmark**:​ enables the player to use the "​Bookmark"​ link in Sugarcane and Jonah. On by default.
-  * **Hash updates**: this causes the "​Bookmark"​ link to be automatically placed in the player'​s browser address bar whenever they change passages. This is off by default because the bookmark links can become very long and unwieldy ​quickly - but if you opt against including the bookmark ​link, this may provide a useful alternative.+  * **Hash updates**: this causes the current passage'​s bookmark URL to be automatically placed in the player'​s browser address bar whenever they change passages. This is off by default because the URLs can become very long and ugly quickly - but if you opt against including the sidebar'​s "​Bookmark" ​link, this may provide a useful alternative.
   * **Prompt before closing**: If the player tries to reload or close the page, the browser will prompt for confirmation. This is useful for long games - it would be unfortunate if the player lost a lot of progress due to an idle key-press.   * **Prompt before closing**: If the player tries to reload or close the page, the browser will prompt for confirmation. This is useful for long games - it would be unfortunate if the player lost a lot of progress due to an idle key-press.
   * **Don'​t use default CSS**: This removes most of the CSS used by the story format, allowing CSS programmers to write their own [[stylesheet]] redesigns more easily. Off by default - but including the text "blank stylesheet"​ in a [[stylesheet]] will set it on automatically.   * **Don'​t use default CSS**: This removes most of the CSS used by the story format, allowing CSS programmers to write their own [[stylesheet]] redesigns more easily. Off by default - but including the text "blank stylesheet"​ in a [[stylesheet]] will set it on automatically.
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 If an included file contains a passage with the same name as another included file's passage, an error will be raised when you build. If an included file contains a passage with the same name as another included file's passage, an error will be raised when you build.
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 +<- [[story_format|About Story Formats]] --------- [[choosing_between_twine_and_twee|Choosing Between Twine and Twee]]->
special_passages.txt ยท Last modified: 2017/10/09 20:39 (external edit)