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glossary
Sidebar
Basics
What Is Hypertext
?
About Passages
About Links
Formatting Passages
About Tags
About Story Formats
Sugarcane
Jonah
Special Passages
Choosing Between Twine and twee
Macros
<<display>>
<<print>>
<<set>>
<<if>>
<<endif>>
<<else>>
<<remember>>
<<forget>>
<<nobr>>
<<silently>>
<<endsilently>>
<<choice>>
<<back>>
<<return>>
<<checkbox>>
<<radio>>
<<textinput>>
<<button>>
Community Macros
Replace Macro Set
<<replace>>
<<timedreplace>>
Using Twine
Installing Twine
Story Files
The Story Map
Editing Passages
Adding Images
Finishing Up And Proofing Your Work
Adding Code To Your Stories
Why Use Code
?
About Expressions
About Functions
Functions
either()
random()
rot13()
previous()
visited()
visitedTag()
turns()
passage()
tags()
parameters()
confirm()
prompt()
alert()
open()
Customizing Your Stories
Changing Your Story's Appearance
Adding New Behaviors
twine1:glossary
Twine 1 Glossary
Passage
- The text of your story
Syntax
- Ways to style and format the text
Tag
- Tag your passages
Link
- From text to hypertext
Expression
- A basic unit of code
Variable
- Tracking the player's state
Function
- Special, powerful expressions
Macro
- Commands to program your stories with
Stylesheet
- Style your story with
CSS
Script
- Extend Twine with Javascript
Image
- Illustrate your story
Annotation
- Notes inside your story's source code
twine1/glossary.txt
· Last modified: 2017/10/09 20:39 (external edit)
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