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twine_1.4.2_bugs [2014/12/19 19:47]
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twine_1.4.2_bugs [2017/10/09 20:39]
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-This is a list of bugs in Twine 1.4.2. Some of these may be carryovers from Twine 1.4.1, and some may be newly introduced. All of these will be fixed in a future release. 
- 
-=====Image syntax doesn'​t work with external URLs===== 
- 
-Due to a bug, the image syntax in 1.4.2 only works with imported image resources - external URLs will silently fail to load. 
- 
-====Patch==== 
- 
-To fix this, simply install this repair code in a [[script]] passage: 
-<​code>​ 
-    Wikifier.imageFormatter.importedImage = function(img,​ passageName) { 
-        var imgPassages,​ imgname; 
-        // Try to parse it as a variable 
-        try { 
-            imgname = internalEval(Wikifier.parse(passageName));​ 
-        } 
-        catch(e) { 
-        } 
-        if (!imgname) { 
-            imgname = passageName;​ 
-        } 
-        // Base64 passage transclusion 
-        imgPassages = tale.lookup("​tags",​ "​Twine.image"​);​ 
-        for (j = 0; j < imgPassages.length;​ j++) { 
-            if (imgPassages[j].title == imgname) { 
-                img.src = imgPassages[j].text;​ 
-                return; 
-            } 
-        } 
-        img.src = imgname; 
-    } 
-</​code>​ 
- 
-=====No History.prototype.display warning===== 
- 
-A warning should be displayed on startup if a script passage contains code which replaces History.prototype.display with an older version that doesn'​t support the correct number of arguments. However, due to a bug, this won't ever be displayed. (For what it's worth, few such scripts are known to exist anyway, so it may be an overcautious warning as is.) 
- 
-=====Missing '​y'​ in warning message===== 
- 
-The "got itself in a mess" message incorrectly slices softErrorMessage,​ causing it to lose the "​Y"​ in "​You"​. 
- 
-=====Jonah, links and passages named "​undefined"​===== 
- 
-If you use a macro that creates internal links, such as Leon's custom <<​replace>>​ macro, then clicking such a link will alter the ID of any previous .passage elements named "​undefined"​ (case-sensitive) - adding a timestamp, which should normally only occur when navigating back to that passage two or more times in a Jonah story. 
- 
-=====Control-L passage editor shortcut and named links===== 
- 
-If you highlight a link with separate link text and passage title (such as %%[[link text|passage]]%%) then press control-L, a passage named "link text|passage"​ is created, instead of just "​passage"​. 
- 
-=====<<​remember>>​ variables accessible across stories===== 
- 
-Due to a naming bug, variables saved via «remember» are unwittingly shared over all Twine stories accessed from the same website (as in, the base hostname, like ''​%%http://​philome.la/​%%''​) and played in that particular browser - if a remembered variable name in one story matches that of another story, then one will overwrite the other if both are played. 
- 
-====='​Cancel'​ button in Create passages dialog===== 
- 
-In the "​create passages"​ prompt given when you close a passage containing red links, the '​cancel'​ button behaves identically to the '​no'​ button - both dismiss the dialog and close the passage. 
- 
-=====Can'​t import from HTML files with uppercased tag names===== 
- 
-If, for instance, a HTML file was saved from IE, its tags become uppercased. This precludes Twine from importing the HTML via Import Compiled HTML. 
- 
-=====Stories stop working if saved from IE===== 
- 
-Saving HTML from IE causes line breaks to be inserted, especially in the storeArea. This can break custom scripts. 
- 
-=====innerText vs textContent===== 
- 
-Twine refers to the innerText property to read code from storeArea passage elements, when it ought to use textContent. This causes e.g. multiple spaces in passages to be truncated. 
- 
-=====Apostrophes in links provided as arguments to <<​choice>>,​ <<​button>>​ etc===== 
- 
-The syntax highlighter [[http://​i.imgur.com/​s72Y5nk.png|incorrectly]] displays link arguments to <<​choice>>​ macros, whose text contains apostrophes or quote marks, as incorrect. 
- 
-=====Bookmark link should be lazily computed===== 
- 
-The bookmark link has proved to be a massive perf drain when a story uses JS objects in variables. It should really only be computed when the player actually clicks the link. 
- 
-=====No tabIndexes for passage links===== 
- 
-A keyboard accessibility concern: in some browsers, Twine passage links can't be navigated to via the Tab key, because their elements lack tabindex attributes. 
- 
-====Makeshift patch==== 
-Thomas M. Edwards provides this script as a makeshift patch: 
-<​code>​postrender.addTabIndexes = function (content) { 
- var links = content.querySelectorAll("​a"​);​ 
- for (var i = 0, len = links.length;​ i < len; i++) { 
- links[i].setAttribute("​tabindex",​ 0); 
- } 
-}; 
-</​code>​ 
- 
-=====visited() error checking===== ​ 
- 
-It has been suggested that visited() should throw an error if the passage name given to it does not exist in the story. 
  
twine_1.4.2_bugs.txt · Last modified: 2017/10/09 20:39 (external edit)