Okay, so I'll just put some of the datamaps in here. I can’t put them all though, since the character limit is 8000... Is it possible I just have something done twice or a typo?
I'll be honest.. I really just copied this setup for datamaps from VegetarianZombie's tutorial on YouTube. So far everything has worked perfectly... until I added ten times what I had before...twine 2, btw.
(set: $huntingKnife to (datamap: "name", "hunting knife", "description", "Hunting knives can be used as weapons or a gathering tool.", "pickupText", "You now have a hunting knife.", "isCarried", false))
(set: $waterSkin to (datamap: "name", "waterskin", "description", "Waterskins hold water so you stay hydrated.", "pickupText", "You now have a waterskin.", "isCarried", false))
(set: $roll to (datamap: "name","roll","description","Rolls are not very healthy, but they'll help you not starve.","pickupText","You now have a roll.","isCarried",false))
(set: $jarredVeggies to (datamap: "name", "jarred veggies", "description", "Jarred veggies are very healthy, but they don't taste very good.", "pickupText", "You now have jarred veggies.", "isCarried", false))
(set: $beefJerky to (datamap: "name","beef jerky","description","A very chewy and badly spiced piece of dried meat.","pickupText","You now have beef jerky.","isCarried",false))
(set: $axe to (datamap: "name","axe","description","Axes help you cut down trees and can be used in self-defense.","pickupText","You now have an axe.","isCarried",false))
(set: $bag to (datamap: "name","bag","description","You can carry a variety of hard-to-hold items with a bag.","pickupText","You now have a bag.","isCarried",false))
(set: $warmCloak to (datamap: "name","warm cloak","description","Warm cloaks keep you comfortable is cold weather.","pickupText","You now have a warm cloak.","isCarried",false))
(set: $leatherGloves to (datamap: "name","leatherGloves","description","Leather gloves may extend your usage time of work that is hard on your hands.","pickupText","You now have leather gloves.","isCarried",false))
<!-- The above are tutorial stage items, under are afterwards-->
<!-- WILD plants and *SUN GEM* -->
(set: $wildMushroom to (datamap: "name","wild mushroom","description","A fungus found in the forest. Probably poisonous.","pickupText","You now have a wild mushroom.","isCarried",false))
(set: $wildBerries to (datamap: "name","wild berries","description","An abundantly grown, commonly eaten, forest berry.","pickupText","You now have wild berries.","isCarried",false))
(set: $wildRoots to (datamap: "name","wild roots","description","Small roots with leaves that stick under the ground. Commonly eaten in salads.","pickupText","You now have wild roots.","isCarried",false))
(set: $sunGem to (datamap: "name","sun gem","description","A bright yellow gem used in magic and ceremonies.","pickupText","You now have a sun gem.","isCarried",false))
(set: $wildNuts to (datamap: "name","wild nuts","description","Wild forest nuts fallen from a tree. Best check for bugs and worms before consuming.","pickupText","You now have wild nuts.","isCarried",false))
(set: $wildBeans to (datamap: "name","wild beans","description","Small red beans, pulled from a pod. Edible only after cooking.","pickupText","You now have beans.","isCarried",false))
(set: $wildRice to (datamap: "name","wild rice","description","Rice gathered from tall grasses in still waters.","pickupText","You now have a sun gem.","isCarried",false))
(set: $edibleWeeds to (datamap: "name","edible weeds","description","A common weed found and consumed universally across the island.","pickupText","You now have edible weeds.","isCarried",false))
(set: $wildLeafyGreens to (datamap: "name","wild leafy greens","description","Leafy greens found in forests and meadows.","You now have leafy greens.","isCarried",false))
(set: $wildPeppers to (datamap: "name","wild peppers","description","A pepper of unknown spiciness found from a small plant.","pickupText","You now have a pepper.","isCarried",false))
(set: $wildPeas to (datamap: "name","wild peas","description","A pod of little green peas, picked from a vine.","pickupText","You now have peas.","isCarried",false))
(set: $wildCabbage to (datamap: "name","wild cabbage","description","A large bud bedded in a large-leafed plant. Commonly eaten in salads.","pickupText","You now have a cabbage.","isCarried",false))
(set: $wildOnion to (datamap: "name","wild onion","description","A strongly flavored bulb grass.","pickupText","You now have an onion.","isCarried",false))
(set: $wildSquash to (datamap: "name","wild squash","description","A common vegetable pulled from vines.","pickupText","You now have a squash.","isCarried",false))
(set: $wildPotato to (datamap: "name","wild potato","description","A common root pulled from under a stalk.","pickupText","You now have a potato.","isCarried",false))
<!-- These are Wood types-->
(set: $maple to (datamap: "name","maple","description","A log from a maple tree","pickupText","You now have a maple log","isCarried",false))
(set: $oak to (datamap: "name","oak","description","A log from an oak tree.","pickupText","You now have an oak log","isCarried",false))
(set: $cedar to (datamap: "name","cedar","description","A log from a cedar tree","pickupText","You now have a cedar log","isCarried",false))
(set: $pine to (datamap: "name","pine","description","A log from a pine tree","pickupText","You now have a pine log","isCarried",false))
(set: $birch to (datamap: "name","birch","description","A log from a birch tree","pickupText","You now have a birch log","isCarried",false))
(set: $cherry to (datamap: "name","cherry","description","A log from a cherry tree","pickupText","You now have a cherry log","isCarried",false))
(set: $mahogany to (datamap: "name","mahogany","description","A log from a mahogany tree","pickuoText","You now have a mahogany log","isCarried",false))
(set: $ash to (datamap: "name","ash","description","A log from an ash tree","pickupText","You now have an ash log","isCarried",false))
(set: $aspen to (datamap: "name","aspen","description","A log from an aspen tree","pickupText","You now have an aspen log","isCarried",false))
(set: $basswood to (datamap: "name","basswood","description","A log from a basswood tree","pickupText","You now have a basswood log","isCarried",false))
(set: $hemlock to (datamap: "name","hemlock","description","A log from a hemlock tree","pickupText","You now have a hemlock log","isCarried",false))
(set: $rainbow to (datamap: "name", "rainbow","description","A log from a rainbow tree","pickupText","You now have a rainbow log","isCarried",false))
And this is just my experiment game... If I could get my datamaps to work I would be so happy.
...I will count them so you have an exact number... ... ..81...plus an additional 15 that I have on a different browser.. So my erroring game had 96 datamaps on the first passage. That's probably too many, then.. That means if I have an error or not is irrelevant. I need to use this startup tagged passage thingy instead?
I would also like to mention that my previous version (without the 15 on the other browser) is actually working... Just something happened when I added that many more.