I realize I'm trying to make Twine do something it's really not suited for, however, I'm far too deep into development on my project to switch engines to something like Ren'py. There'd just be too much lost development time learning Python and porting the content over. So, I have two questions!
1. How can I fix the top half of the screen in place? Basically, I want an image of all currently present actors at the top of the screen, while only the bottom half can be scrolled down for dialogue. This feels like something I should be able to do with CSS Grid, but I'm still kinda wrapping my head around that one.
2. I want a system where I'll show only 2-3 lines of dialogue at a time, followed by a "Continue" button which has to be clicked in order to replace the existing dialogue with new dialogue. I have two methods of doing that, but I was hoping there was something a little more efficient.
<span id="text">\
''Here is some text.''
''Here is more text.''
<<click "Continue...">>
<<replace "#text">>\
''Here's the next line''
''Here's the next next line...''
<<click "Continue...">>
<<replace "#text">>\
''And we keep going and going...''
<</replace>>\
<</click>>
<</replace>>\
<</click>>
</span>\
This gets out of control pretty quickly, and it's easy to lose my place in the code, and it kills any value of having saves and passage history... I usually use the following method...
"Passage name is "Story1", endpassage code set $c to 0."
<<switch $c>>\
<<case 0>>\
''Here's some text.''
''Here's some more text.''
[[Continue...|Story1][$c=1]]
<<case 1>>\
''Here's where the dialogue continues.''
''And here's even more.''
[[Continue...|Story1][$c=2]]
<<case 2>>\
''And we're going...''
''...and going...''
[[Continue...|Story1][$c="ohmygodwhataamIdoingwithmylife?"]
<</switch>>\
This keeps things a lot more organized, keeps saves and history intact, etc. It's probably the best way to do something horrible like this but I'd like to know if there's something better!
Thanks.