So using this as a guide and also utilizing objects through a story init passage, I am working on setting up a combat system adapted from this guide on reddit with sugarcube and without any of the css. https://www.reddit.com/r/twinegames/comments/3mq2rs/combat_system_in_harlowe_my_twine_2_guide_3/?st=jfjuwjbd&sh=2c4e031a
I seem to have an error cropping up within the Log passage. Below is what I adapted the Harlowe code into, as well as the error and the original harlowe code. If you need more resources I will provide them.
<<if $turn == 0>> [[Punch|Combat][$monster.VIT to -= 10, $atk to "Punch", $atkdmg to 10, $turn to 1, $log to "atk"]] [[Sword|Combat][$monster.VIT to -= 30, $atk to "Sword", $atkdmg to 30, $turn to 1, $log to "atk"]] <<elseif $turn == 1>> [[Continue|Combat][$log to "enemy", $turn to 0, $VIT to -= $monster.STR]] <</if>> <<if $VIT < 1>> <<goto "Lose">> <</if>> <<if $monster.VIT < 1>> <<goto "Win">> <</if>>
<div id="you">You: $hp/100 {(if: $turn is "you")[ (link: "Punch")[ (set: $ehp to it - 10) (set: $atk to "Punch") (set: $atkdmg to 10) (set: $turn to "enemy") (set: $log to "atk") (goto: "Combat")] (link: "Sword")[ (set: $ehp to it - 30) (set: $atk to "Sword") (set: $atkdmg to 30) (set: $turn to "enemy") (set: $log to "atk") (goto: "Combat")] ] (elseif: $turn is "enemy")[ (link: "Continue")[ (set: $log to "enemy") (set: $turn to "you") (set: $hp to it - $eatk) (goto: "Combat")] ] (if: $hp <1)[(goto: "Lose")] (if: $ehp <1)[(goto: "Win")] </div>}
Apologies! An error has occurred. You may be able to continue, but some parts may not work properly.
Error: SyntaxError: expected expression, got '-='.
Stack Trace:evalJavaScript/<@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:167:5344evalJavaScript@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:167:5315n/<@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:167:16924value/<@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:167:11548r/<@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:165:24759t/<@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:165:24536dispatch@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:60:10263add/q.handle@https://twinery.org/2/#!/stories/9c2e515c-7ea5-4707-b458-192720243541/play:60:8325