0 votes
by (2k points)
My little bbrother is drawing background images for our game, and we were wondering if it would be possible to put an animation made by us as a transition instead of the passage dissapearing and then .next passage apearing.

1 Answer

+1 vote
by (38.6k points)
selected by
Best answer

If you just want to do this occasionally, like when you go to a new chapter, then you could have the last passage of the chapter go to a passage that has the animation.  Then just put a <<goto>> macro within a <<timed>> macro in the passage with the animation, so that it will automatically go the the first part of the next chapter after the time you set in the <<timed>> macro runs out.

I generally wouldn't recommend doing transitions between every passage though, since it will slow things down and quickly become tedious for the reader unless you have a LOT of different entertaining animations.

Welcome to Twine Q&A, where you can ask questions and receive answers from other members of the community.

You can also find hints and information on Twine on the official wiki and the old forums archive.

See a spam question? Flag it instead of downvoting. A question flagged enough times will automatically be hidden while moderators review it.