15 December 2018 News

Tool Updates

  • Twine 2.3.0 beta 1 is available for testing. It incorporates a new desktop shell, has new localizations and some fixes related to passages being moved on the story map, and offers a preview of Harlowe 3.0.0.
  • SugarCube 2.28.1 has been released. It’s a bugfix release to 2.8.0, which overhauled SugarCube’s audio system and included other features. The release notes go into more detail.
  • Konstantin Kitmanov has released Twine Enhancer, a Google Chrome extension that offers some capabilities not built into the main Twine editor. Note that this extension will only affect the web version of Twine, not the desktop apps.

Game Releases

  • lunaatone has released Book Club, a post-apocalyptic story about stories.
  • Rob Haines’s In Memorium is a Twine adaptation of a short story originally published in a short story anthology named Tales of Eve.
  • Pseudavid has made a post-IFComp page for The Master of the Land, which took sixth place in this year’s competition. It’s a historical fantasy set in the early 19th century Mediterranean.
  • maybe i’ll figure it out next month is a monthly zine by Violet Elder. The most recent issue takes the form of a spooky Twine game about stopping at a small town on a long road trip.
  • Pairidaeza, by Mostafa Haque, is a historic queer romance set in the Abbasid Caliphate.
  • Eva Khoury released SandWitching Hour, a short game about a quest for a late-night snack gone weird.
  • Conor Walsh has released Six Shots, a western-themed, choice-focused adventure game where you can fire on any screen.
  • DWaM released The Vault, an entry in the Ludum Dare 43 game jam, whose theme was “sacrifices must be made.”

Learning Resources & Elsewhere in the IF World

  • Damon L. Wakes has recently collected his Twine for Beginners tutorials in one web page.
  • Cragne Manor, a parser tribute to the community classic Anchorhead, has been released. It’s an exquisite-corpse style game created by more than 80 people collectively.