"Setting and Showing Variables": Snowman (v1.3.0)#
Summary#
In Snowman, the s global variable can be used to store and retrieve values. Properties can be created and assigned freely. The Underscore template functionality can be used to define, change, and show the values of variables.
Example#
Twee Code#
:: StoryTitle
Setting and Showing Variables in Snowman
:: Start
<%
s.numberVariable = 5;
s.wordVariable = "five";
s.phraseVariable = "The value";
%>
<%= s.phraseVariable %> is <%= s.numberVariable %> and <%= s.wordVariable %>.
<%
s.numberVariable++;
%>
<%= s.phraseVariable %> is <%= s.numberVariable %> and <%= s.wordVariable%>.